TECMO CUP PASSWORD SEGA CODE0006 should equate to Metalner's guts)Īctivation Code (This code is required in order to use all of the attacks in battle.) You can adjust this hex value to equate to any 1-999 for experimentation) Allow the game spawn the monster fully.Choose any market monster (Zuum is first one to show up).(Non-existent combinations may crash your game!) Activate Race code(s) above with the Main & sub modifiers added.Using Cheat Codes to Shrine Proper MonstersĬhanging the Main/Sub of a monster while in the freezer is ONLY a reskin! You won't get the variety that you might get if you use the Make-A-Monster app from the Laboratory, But you CAN create a monster with its respective proper Lifespan/Gains: Reference the Race Modifiers to adjust the above entries To automatically generate your Active MONSTER name code, Type your name in the text box and press Enter: To automatically generate your TRAINER name code, Type your name in the text box and press Enter: Now you use the entire group of codes together to replace the entire name in the game.*For odd character slots, fill with with "FF" to the left of the letter like so: (Note Fenrick has an odd number of letters, so the 4th location has: ) Going Right-To-Left, add the pairs of letters to each memory location top to bottom.Chunk out the code in pairs* with no space:.Using the chart, Convert each letter into hex: 2F 27 2D 36 32 29 10. Spell it backwards (Right to Left): kcirneF.Use the below guide to help construct the correct code for a name replacement. Unused characters are filled out with Null Terminate for each unused character. Each memory location can contain 2 characters in hex, which are read Top to Bottom, Right to Left. The the character coding for the name is not traditional ascii.
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